Technical Informations of Chest Quest
Unveiling Riches: Strategy and Rivalry in Chest Quest's Gameplay
Last updated
Unveiling Riches: Strategy and Rivalry in Chest Quest's Gameplay
Last updated
Different Rarity Levels: Players open chests of various rarity levels, obtaining coins. The chests appear randomly, and their contents vary, adding an element of surprise and strategy to the game.
● Common: 35%
● Uncommon: 25%
● Rare: 17,5%
● Epic: 12,5%
● Legendary: 7.5%
● Mythical: 2,5%
Common:
● Number of Clicks: 5,000
● Point Earnings: 200 - 500 points
Uncommon:
● Number of Clicks: 7,500
● Point Earnings: 600 - 1,000 points
Rare:
● Number of Clicks: 10,000
● Point Earnings: 1,200 - 2,000 points
Epic:
● Number of Clicks: 12,500
● Point Earnings: 2,500 - 3,500 points
Legendary:
● Number of Clicks: 25,000
● Point Earnings: 4,000 - 7,000 points
Mythical:
● Number of Clicks: 50,000
● Point Earnings: 8,000 - 15,000 points
Revenue Collection:
● The system track total revenue from ticket sales in real-time.
● Every ticket purchase is registered, its value is added to the total revenue pool.
Prize Pool Calculation:
● The prize pool is dynamically calculated as a percentage share of the total revenue from ticket sales.
We have prepared a detailed plan for dividing the prize pool, based on the assumption that the total prize pool amounts to 1,000 TON. The prize pool will be divided into two main categories:
● Development and Project Profits:
● 20% (200 TON) of the total prize pool will be allocated for development, maintenance, and project profits.
● Prizes for Participants:
● The remaining 80% (800 TON) of the prize pool will be distributed among the competition participants.
● From this pool, 45% (450 TON) is designated for the first 10 places, and the remaining 35% (350 TON) will be evenly distributed among participants occupying places 11-100.